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Slap Happy Sam

  • This was a game made primarily by the Odd Gentlemen and Codename was a publisher.
  • The game leveraged the fact that PlayStation Home had a networked avatar environment and interaction between avatars is fun.
  • In the game, in a rock paper scissors manner, you could try to out guess your opponents to be the last one standing.
  • My role was to be the engineer in charge from Codename's perspective to aid the engineer at Odd Gentlemen and provide my experience with the platform to fix any bugs we encountered. I also negotiated with Sony as an intermediary in case there were blocks which we couldn't fix.