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Blocking Shadows



Blocking Shadows




  • This game was created as part of the 48 HR GLOBAL GAME JAM of 2009.
  • ENGINE : UNITY3D Beta
  • The game involved dropping blocks of your color to place or replace an opponent's block in the circular region of scoring. Maximum blocks in this region would win.
  • Has an AI One Player and a Two Player mode (For two player it is 'a' and 'd' for movement and 'space' to drop)
  • PROGRAMMERS : John, Me GUI : Akash MODELLING/TEXTURES : Ethan, Dev, Austin SOUND: Austin, Amith   
THE GAME CAN BE DOWNLOADED FROM THE ATTACHMENT BELOW.
(APPLICATION SHOULD BE OPENED IN 1024x768 WHEN REQUESTED)

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Srinavin N,
May 18, 2010 3:21 PM