Pathfinding
- This was an implementation of pathfinding which I tried which doesn't use the usual A* algorithm but a 4 point detection method and surprisingly this worked decently well for not so crowded obstacles to find a path .
- Basically, this would analyze the best route to take by looking one step ahead and looking for collisions in its path.
The link to the full demos are available in the attachment below.
|
ď Srinavin N, Sep 25, 2009 6:03 PM
ď Srinavin N, Sep 25, 2009 6:03 PM
|